[Day 3 - LA] Huttball Exhibition Games Thul vs. Organa
Posted: Wed Jul 21, 2021 5:53 pm
Event Type: Affection/Suitor Event, Main
Participants: All
Timeslots: Late Afternoon
Description: House Organa and House Thul have sponsored teams to play exhibition games of Huttball, and many amateur teams of festival goers and suitors are allowed to play against these sponsored teams. Joran Panteer is ready to play, he loves the competition while Jameela is… not very enthused.
Rules: Before starting a player needs to note if they are going solo and joining an NPC team or playing as part of a set team. Next if they are playing for Affection/Suitor or just having fun.
If going for Suitor or Affection add a setback die, additional pressure, to the first round skill roll and the second round Skill roll, not the mandatory Resilience checks. To gain Affection or Suitor points they can spend 3 Advantage on Skill One or Skill Two to gain 1 Affection or Suitor point.
If on a team use the Huttball rules and play as normal. Please a make a separate thread for your team.
If Solo, they only have to roll four times, Choose two different skills from the Huttball list; roll skill one then Resilience check; roll skill two and then Resilience check. Gain a boost die from teammates for Skill one and Skill two. If Solo just reply here.
Rewards/Outcome: If your team wins gain 500 credits of glory, if you lose or going solo gain 300 credits of glory.
Destiny Use: Spending Destiny for an upgrade to the Difficulty for each Suitor.
Participants: All
Timeslots: Late Afternoon
Description: House Organa and House Thul have sponsored teams to play exhibition games of Huttball, and many amateur teams of festival goers and suitors are allowed to play against these sponsored teams. Joran Panteer is ready to play, he loves the competition while Jameela is… not very enthused.
Rules: Before starting a player needs to note if they are going solo and joining an NPC team or playing as part of a set team. Next if they are playing for Affection/Suitor or just having fun.
If going for Suitor or Affection add a setback die, additional pressure, to the first round skill roll and the second round Skill roll, not the mandatory Resilience checks. To gain Affection or Suitor points they can spend 3 Advantage on Skill One or Skill Two to gain 1 Affection or Suitor point.
If on a team use the Huttball rules and play as normal. Please a make a separate thread for your team.
If Solo, they only have to roll four times, Choose two different skills from the Huttball list; roll skill one then Resilience check; roll skill two and then Resilience check. Gain a boost die from teammates for Skill one and Skill two. If Solo just reply here.
Rewards/Outcome: If your team wins gain 500 credits of glory, if you lose or going solo gain 300 credits of glory.
Destiny Use: Spending Destiny for an upgrade to the Difficulty for each Suitor.