[D3LA] Team TEAM (Thul Employees, Associates, and Members)

The royal huttball fields with stands for the exposition games.
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Arsele Girard
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[D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Arsele Girard » Thu Jul 22, 2021 8:27 pm

Okay. So she was starting off with the ball. No big deal. It wasn't as if she'd never played Huttball before. She could do this. And by THIS, she meant live up to all her smack talking and bragging. Yeah... she was the best there was. She would wow them all by...

Doing nothing, then passing the ball to someone else!


Day 3, LA, Huttball, Athletics/Brawn Hard: 3eP+3eD 0 successes
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Day 3, LA, Huttball, Resilence roll 1, Average: 3eA+2eD 1 success
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((No strain, no advantage, no threat... nothin' :roll:))
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Garth Wayne Ulgo
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Garth Wayne Ulgo » Thu Jul 22, 2021 9:09 pm

Garth was disappointed, a professional huttball player on his own team and...that was it?

At least she had the sense to promote the ball to someone in a better position, although he got swarmed by the opposing team just as he caught the ball, a deft juke and fake pass with a little assistance, allowed him to make some space for one of his teammates...hopefully.

D3 LA Huttball Rd 1 Coordination for fun: 4eA+2eF+3eD 2 failures, 3 Light Side
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LS for successes = 1 SUCCESS

D3 LA Huttball Rd 1 Resilience for fun: 3eA+2eF 5 advantage, 2 Dark Side
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D3 LA Huttball Rd 1 Resilience for fun Forgot difficulty: 2eD 0 successes, 2 threat
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3 strain for failure, 3 strain recovered for advantages

CURRENT SCORE
Team Thul: 0 goals (1/4 sucesses)
Team poodoo: 0 goals


It's a tight defensive struggle as the ball lands in the hands of....
Republic * House Ulgo * Human * Pilot * Force Sensitive * Adrenaline Junkie * Affectionate * Non-Suitor *

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Languages: Galactic Basic, Aznuri, Binary (Understands only)
Standard Gear: High Society Clothes (Itchy), DR-45 Dragoon, Comlink, Bike Keys, Backpack, Aznuri Necklace.

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Count Serenno
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Count Serenno » Fri Jul 23, 2021 1:37 am

The Count was neither an employee, nor an associate nor a member of House Thul, and he was unlikely to team up with them under any other circumstances because of their Imperial connections, but this was sport, and it looked like the field was already heavily skewed toward Organa supporters, and he appreciated some balance. He made sure that his Serenno crest was visible to indicate who he truly represented.

Huttball wasn't his favourite either, and he dressed for this like for a match of cricket, conceding not on his exemplary chic. Had he heard Jameela's objections he'd have acknowledged them to some extent, but he also understood what Solara surely did understand as well, that nothing inspired subjects more than an air of bravura, and putting oneself on the line for violence was an act of love of the noble for their people, who made sacrifices for their ruler on every other occasion.

The game was on, and off to a rocky start apparently, but the Count hoped to change the tide by providing the leadership. The rally was immediate. The team scored spectacularly, and before the opponents could discern what supreme tactics had defeated them, it scored again.

LA3. Huttball. Leadership. Influence. Cascader.: 2eP+4eA+2eF+3eD 4 successes, 2 advantage, 1 Triumph, 2 Light Side, 1 Dark Side
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[+6 Successes]

[2 Goals, 3/4 for next Goal, 2 Advantage to Boost whoever needs it most]

LA3. Huttball. Resilience: 2eA+2eD 0 successes
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As was expected, the anger of the other team focused on the Count now, but he could take some shake-up with dignity.

[3 Strain]
Count of Independent Serenno | Uniter | War Hero | Chevalier | Charismatic | Intellectual | Force-Wise | Jal Shey

ancestral sword, signet ring, saxophone

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Arsele Girard
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Arsele Girard » Fri Jul 23, 2021 12:36 pm

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Miyi is next up, helping out by taking the ball after the Count's goals and troubles. She gets no goals herself, but is able to help out with an astounding leaping pass over the enemy team's heads. Though she lands hard for her troubles.

Day 3, Huttball, Miyi roll 1, Coordination Hard: 1eP+3eA+3eD 0 successes, 1 advantage
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Day 3, Huttball, Miyi Resilience 1, average: 1eP+1eA+2eD 1 failure, 1 advantage
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((Miyi suffers two strain, boosts a die for next roller))
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Zeno Thul
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Zeno Thul » Fri Jul 23, 2021 1:26 pm

Zeno went for Miyi's pass, but it was intercepted right at the goal point. But as the two were coming down from the jump, Zeno looked the opponent in the eyes, moved his hand from behind his back like he was pulling out a weapon, and asked... "Ever wonder how hot a lightsaber is?"

As he swung with an empty hand as though he were about to cut the man down with a saber, he jumps out of the way to dodge, dropping the ball in a panic, allowing Zeno to lightly boot it right through the goal with a laugh. "Idiot..."

----

D3 LA, Team TEAM, Huttball, Coercion, Influence FD, Hard: 2eA+3eF+3eD 3 Light Side, 1 Dark Side
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D3 LA, Team TEAM, Huttball, Coercion, Influence FD, Hard Added Boost: 1eB 0 successes
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1 dark pip becomes 1 success

3rd Goal, 0/1 for next goal, 0 goals for opponents

D3 LA, Team TEAM, Huttball Resilience, Enhance FD, Average: 2eA+3eF+2eD 1 success, 2 Light Side, 2 Dark Side
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2 dark pips become 2 advantage, recovering 2 strain

Strain 1/13
Duke-Consort of House Thul | Father | Imperial Noble | Alderaan Noble | Pilot | Duelist | Human (Sith-blood) | Bane of Death's Shadow | Zash's Talent
Equipment On Festival Grounds: Guard Shoto Lightsaber, Fancy Clothing, Sith Holocron, Datapad, Comlink, Stimpack x5
Off Festival Grounds: same plus, Shoto Lightsaber, Tuk'ata Helmet, Armored Clothing
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Arsele Girard
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Arsele Girard » Fri Jul 23, 2021 2:59 pm

Arsele once again found herself with the ball after Zeno's goal. She was more into the flow of the game now, and quickly got the ball towards the opponent's part of the pitch, dodging shocks and flying athletes who were gunning for her. She was blocked from the goal though and looked for someone to finish off her run.

Day 3, LA, Huttball 2 for Arseke, Athletics/Brawn Hard: 3eP+3eD 2 successes, 1 advantage
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Day 3, LA, Huttball, Resilence roll 2, Average: 3eA+2eD 0 successes
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((2/4 successes towards goal 4, +boost for next person.))

3/13 strain
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Hacha Tsuko
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Hacha Tsuko » Fri Jul 23, 2021 6:59 pm

Hacha is mostly ignored, which is as he likes it. He pops out of nowhere to take his turn running to the ball. However, suddenly noticed he is creamed, leaving the ball unclaimed.

_____

Team team huttball-Stealth Hard: 3eA+3eD 1 failure, 2 threat
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D3 huttball team team-Resiliance Hard: 1eA+3eD 2 failures, 2 threat
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(7 strain)
Last edited by Hacha Tsuko on Sat Jul 24, 2021 6:35 am, edited 1 time in total.
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Zeno Thul
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Zeno Thul » Fri Jul 23, 2021 7:22 pm

When Hacha loses control of the ball, Zeno breezily hops by retaking possession. "I gotcha pal," he says, giving him a grin, before tripping... And then rolling with it. He makes a few hops between hazards before running the ball to the goal in a one man play, which leaves him excited rather than winded.

----

D3 LA, Team TEAM, Huttball, Coordination, Hard: 4eA+3eF+3eD 2 successes, 1 threat, 2 Light Side, 2 Dark Side
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2 dark pips success, 1 strain

D3 LA, Team TEAM, Huttball, Resilience, Average: 2eA+3eF+2eD 1 success, 3 Light Side, 1 Dark Side
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1 dark pip advantage, 1 strain healed

2/4 successes to goal 5, 1/2 failures to opponent goal 1
Strain: 1/12
Duke-Consort of House Thul | Father | Imperial Noble | Alderaan Noble | Pilot | Duelist | Human (Sith-blood) | Bane of Death's Shadow | Zash's Talent
Equipment On Festival Grounds: Guard Shoto Lightsaber, Fancy Clothing, Sith Holocron, Datapad, Comlink, Stimpack x5
Off Festival Grounds: same plus, Shoto Lightsaber, Tuk'ata Helmet, Armored Clothing
Ship: Umbral Vanguard

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Garth Wayne Ulgo
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Garth Wayne Ulgo » Fri Jul 23, 2021 8:25 pm

Inspired by the Count's inspirational presence and Zeno's hard work, Garth stepped up to the plate and really gave it his all. He dominated the pitch for a period of minutes, dodging between opponents and capitalizing on their mistakes, eventually, by the time his adrenalin ran down, he'd added two more scores for his team.



D3 Huttball Rd 2. Coord for fun: 4eA+2eF+3eD 3 successes, 1 advantage, 3 Light Side
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LS for success = 6 success
1 advantage to boost next roller

D3 Huttball Rd 2. Resilience: 3eA+2eF+2eD 3 successes, 3 threat, 1 Light Side, 2 Dark Side
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LS used for advantage to reduce threat to 2 and take 2 strain.

New total
Team TEAM leads 6 goals (0/4) to Organa Oompas 0 (1/2)
Last edited by Garth Wayne Ulgo on Fri Jul 23, 2021 11:30 pm, edited 1 time in total.
Republic * House Ulgo * Human * Pilot * Force Sensitive * Adrenaline Junkie * Affectionate * Non-Suitor *

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Languages: Galactic Basic, Aznuri, Binary (Understands only)
Standard Gear: High Society Clothes (Itchy), DR-45 Dragoon, Comlink, Bike Keys, Backpack, Aznuri Necklace.

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Garth Wayne Ulgo
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Garth Wayne Ulgo » Fri Jul 23, 2021 11:26 pm

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The Organa Oompas kicked off straight to Miyi and she charged straight up the pitch, just before she came in contact with the opposition, she hurled a long range bomb straight over everyone's heads and the klaxons erupted as it sank into the back of the net.

Another goal for Team TEAM!

Huttball rd 2 Ranged light: 1eP+3eA+3eD 0 successes, 1 threat, 1 Triumph
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Huttball rd 2 Ranged light (forgotten boost): 1eB 0 successes, 1 advantage
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Rd 2 Huttball resilience: 1eP+1eA+2eD 1 success, 1 threat
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1 goal from the Triumph, 1 strain from the Resilience

New total
Team TEAM leads 7 goals (0/4) to Organa Oompas 0 (1/2)
Republic * House Ulgo * Human * Pilot * Force Sensitive * Adrenaline Junkie * Affectionate * Non-Suitor *

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Languages: Galactic Basic, Aznuri, Binary (Understands only)
Standard Gear: High Society Clothes (Itchy), DR-45 Dragoon, Comlink, Bike Keys, Backpack, Aznuri Necklace.

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Count Serenno
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Count Serenno » Sat Jul 24, 2021 2:02 am

The Count saw a moment to press the advantage and rally the team for another offensive, but he was swarmed by the defenders. While he saw a pathway to turning it around, that would require some foul play he didn't want to condone. Sometimes winning was all that mattered, but it wasn't such a case.

LA3. Huttball. Leadership. Cascader. Influence.: 2eP+4eA+2eF+3eD 1 failure, 2 advantage, 3 Dark Side
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[Advantage to Boost next person, second to embellish the look of the failure.]

He made a point by drawing off some opponents and avoiding their shots.

LA3. Huttball. Resilience: 2eA+2eD 1 success, 1 advantage
ImageImageImageImage

[Recovering 1 Strain]
Count of Independent Serenno | Uniter | War Hero | Chevalier | Charismatic | Intellectual | Force-Wise | Jal Shey

ancestral sword, signet ring, saxophone

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Hacha Tsuko
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Hacha Tsuko » Sat Jul 24, 2021 6:34 am

Hacha tries to keep his head on a swivel, even if he isn't that capable himself, but to offer word to his teammates.

"There!" After the goal was scored the Oompas had begun to get lazy, seeing the large lead against them. Hacha moves in front of the only lead blocker, getting a hefty dose of current for his troubles but tying him up and opening a path.

"I made a hole! Go!"

_______

Huttball-Vigilance hard-check #2-Boost from Serrano: 2eA+1eB+3eD 1 success, 1 threat
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Hacha takes 4 strain (11/12)

Goal (1/4)
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Garth Wayne Ulgo
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Re: [D3LA] Team TEAM (Thul Employees, Associates, and Members)

Post by Garth Wayne Ulgo » Sat Jul 24, 2021 5:15 pm

Unfortunately, Hacha's hole could not be exploited as time ran out and the announcers declared Team TEAM the winners by a margin of 7 - 1.
Republic * House Ulgo * Human * Pilot * Force Sensitive * Adrenaline Junkie * Affectionate * Non-Suitor *

Description Theme

Languages: Galactic Basic, Aznuri, Binary (Understands only)
Standard Gear: High Society Clothes (Itchy), DR-45 Dragoon, Comlink, Bike Keys, Backpack, Aznuri Necklace.

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